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- // +build windows
- package winio
- import (
- "errors"
- "io"
- "runtime"
- "sync"
- "sync/atomic"
- "syscall"
- "time"
- )
- //sys cancelIoEx(file syscall.Handle, o *syscall.Overlapped) (err error) = CancelIoEx
- //sys createIoCompletionPort(file syscall.Handle, port syscall.Handle, key uintptr, threadCount uint32) (newport syscall.Handle, err error) = CreateIoCompletionPort
- //sys getQueuedCompletionStatus(port syscall.Handle, bytes *uint32, key *uintptr, o **ioOperation, timeout uint32) (err error) = GetQueuedCompletionStatus
- //sys setFileCompletionNotificationModes(h syscall.Handle, flags uint8) (err error) = SetFileCompletionNotificationModes
- type atomicBool int32
- func (b *atomicBool) isSet() bool { return atomic.LoadInt32((*int32)(b)) != 0 }
- func (b *atomicBool) setFalse() { atomic.StoreInt32((*int32)(b), 0) }
- func (b *atomicBool) setTrue() { atomic.StoreInt32((*int32)(b), 1) }
- func (b *atomicBool) swap(new bool) bool {
- var newInt int32
- if new {
- newInt = 1
- }
- return atomic.SwapInt32((*int32)(b), newInt) == 1
- }
- const (
- cFILE_SKIP_COMPLETION_PORT_ON_SUCCESS = 1
- cFILE_SKIP_SET_EVENT_ON_HANDLE = 2
- )
- var (
- ErrFileClosed = errors.New("file has already been closed")
- ErrTimeout = &timeoutError{}
- )
- type timeoutError struct{}
- func (e *timeoutError) Error() string { return "i/o timeout" }
- func (e *timeoutError) Timeout() bool { return true }
- func (e *timeoutError) Temporary() bool { return true }
- type timeoutChan chan struct{}
- var ioInitOnce sync.Once
- var ioCompletionPort syscall.Handle
- // ioResult contains the result of an asynchronous IO operation
- type ioResult struct {
- bytes uint32
- err error
- }
- // ioOperation represents an outstanding asynchronous Win32 IO
- type ioOperation struct {
- o syscall.Overlapped
- ch chan ioResult
- }
- func initIo() {
- h, err := createIoCompletionPort(syscall.InvalidHandle, 0, 0, 0xffffffff)
- if err != nil {
- panic(err)
- }
- ioCompletionPort = h
- go ioCompletionProcessor(h)
- }
- // win32File implements Reader, Writer, and Closer on a Win32 handle without blocking in a syscall.
- // It takes ownership of this handle and will close it if it is garbage collected.
- type win32File struct {
- handle syscall.Handle
- wg sync.WaitGroup
- wgLock sync.RWMutex
- closing atomicBool
- readDeadline deadlineHandler
- writeDeadline deadlineHandler
- }
- type deadlineHandler struct {
- setLock sync.Mutex
- channel timeoutChan
- channelLock sync.RWMutex
- timer *time.Timer
- timedout atomicBool
- }
- // makeWin32File makes a new win32File from an existing file handle
- func makeWin32File(h syscall.Handle) (*win32File, error) {
- f := &win32File{handle: h}
- ioInitOnce.Do(initIo)
- _, err := createIoCompletionPort(h, ioCompletionPort, 0, 0xffffffff)
- if err != nil {
- return nil, err
- }
- err = setFileCompletionNotificationModes(h, cFILE_SKIP_COMPLETION_PORT_ON_SUCCESS|cFILE_SKIP_SET_EVENT_ON_HANDLE)
- if err != nil {
- return nil, err
- }
- f.readDeadline.channel = make(timeoutChan)
- f.writeDeadline.channel = make(timeoutChan)
- return f, nil
- }
- func MakeOpenFile(h syscall.Handle) (io.ReadWriteCloser, error) {
- return makeWin32File(h)
- }
- // closeHandle closes the resources associated with a Win32 handle
- func (f *win32File) closeHandle() {
- f.wgLock.Lock()
- // Atomically set that we are closing, releasing the resources only once.
- if !f.closing.swap(true) {
- f.wgLock.Unlock()
- // cancel all IO and wait for it to complete
- cancelIoEx(f.handle, nil)
- f.wg.Wait()
- // at this point, no new IO can start
- syscall.Close(f.handle)
- f.handle = 0
- } else {
- f.wgLock.Unlock()
- }
- }
- // Close closes a win32File.
- func (f *win32File) Close() error {
- f.closeHandle()
- return nil
- }
- // prepareIo prepares for a new IO operation.
- // The caller must call f.wg.Done() when the IO is finished, prior to Close() returning.
- func (f *win32File) prepareIo() (*ioOperation, error) {
- f.wgLock.RLock()
- if f.closing.isSet() {
- f.wgLock.RUnlock()
- return nil, ErrFileClosed
- }
- f.wg.Add(1)
- f.wgLock.RUnlock()
- c := &ioOperation{}
- c.ch = make(chan ioResult)
- return c, nil
- }
- // ioCompletionProcessor processes completed async IOs forever
- func ioCompletionProcessor(h syscall.Handle) {
- for {
- var bytes uint32
- var key uintptr
- var op *ioOperation
- err := getQueuedCompletionStatus(h, &bytes, &key, &op, syscall.INFINITE)
- if op == nil {
- panic(err)
- }
- op.ch <- ioResult{bytes, err}
- }
- }
- // asyncIo processes the return value from ReadFile or WriteFile, blocking until
- // the operation has actually completed.
- func (f *win32File) asyncIo(c *ioOperation, d *deadlineHandler, bytes uint32, err error) (int, error) {
- if err != syscall.ERROR_IO_PENDING {
- return int(bytes), err
- }
- if f.closing.isSet() {
- cancelIoEx(f.handle, &c.o)
- }
- var timeout timeoutChan
- if d != nil {
- d.channelLock.Lock()
- timeout = d.channel
- d.channelLock.Unlock()
- }
- var r ioResult
- select {
- case r = <-c.ch:
- err = r.err
- if err == syscall.ERROR_OPERATION_ABORTED {
- if f.closing.isSet() {
- err = ErrFileClosed
- }
- }
- case <-timeout:
- cancelIoEx(f.handle, &c.o)
- r = <-c.ch
- err = r.err
- if err == syscall.ERROR_OPERATION_ABORTED {
- err = ErrTimeout
- }
- }
- // runtime.KeepAlive is needed, as c is passed via native
- // code to ioCompletionProcessor, c must remain alive
- // until the channel read is complete.
- runtime.KeepAlive(c)
- return int(r.bytes), err
- }
- // Read reads from a file handle.
- func (f *win32File) Read(b []byte) (int, error) {
- c, err := f.prepareIo()
- if err != nil {
- return 0, err
- }
- defer f.wg.Done()
- if f.readDeadline.timedout.isSet() {
- return 0, ErrTimeout
- }
- var bytes uint32
- err = syscall.ReadFile(f.handle, b, &bytes, &c.o)
- n, err := f.asyncIo(c, &f.readDeadline, bytes, err)
- runtime.KeepAlive(b)
- // Handle EOF conditions.
- if err == nil && n == 0 && len(b) != 0 {
- return 0, io.EOF
- } else if err == syscall.ERROR_BROKEN_PIPE {
- return 0, io.EOF
- } else {
- return n, err
- }
- }
- // Write writes to a file handle.
- func (f *win32File) Write(b []byte) (int, error) {
- c, err := f.prepareIo()
- if err != nil {
- return 0, err
- }
- defer f.wg.Done()
- if f.writeDeadline.timedout.isSet() {
- return 0, ErrTimeout
- }
- var bytes uint32
- err = syscall.WriteFile(f.handle, b, &bytes, &c.o)
- n, err := f.asyncIo(c, &f.writeDeadline, bytes, err)
- runtime.KeepAlive(b)
- return n, err
- }
- func (f *win32File) SetReadDeadline(deadline time.Time) error {
- return f.readDeadline.set(deadline)
- }
- func (f *win32File) SetWriteDeadline(deadline time.Time) error {
- return f.writeDeadline.set(deadline)
- }
- func (f *win32File) Flush() error {
- return syscall.FlushFileBuffers(f.handle)
- }
- func (d *deadlineHandler) set(deadline time.Time) error {
- d.setLock.Lock()
- defer d.setLock.Unlock()
- if d.timer != nil {
- if !d.timer.Stop() {
- <-d.channel
- }
- d.timer = nil
- }
- d.timedout.setFalse()
- select {
- case <-d.channel:
- d.channelLock.Lock()
- d.channel = make(chan struct{})
- d.channelLock.Unlock()
- default:
- }
- if deadline.IsZero() {
- return nil
- }
- timeoutIO := func() {
- d.timedout.setTrue()
- close(d.channel)
- }
- now := time.Now()
- duration := deadline.Sub(now)
- if deadline.After(now) {
- // Deadline is in the future, set a timer to wait
- d.timer = time.AfterFunc(duration, timeoutIO)
- } else {
- // Deadline is in the past. Cancel all pending IO now.
- timeoutIO()
- }
- return nil
- }
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